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Virtual Reality Today and Beyond
Title: Virtual Reality Today and Beyond
Category: Literature / English
Details: Words: 919 | Pages: 3.9 (approximately 235 words/page)
Virtual Reality Today and Beyond
Virtual Reality:
Today and Beyond
Virtual reality (VR) is the creation of a highly interactive computer based multimedia environment in which the user becomes a participant with the computer in what is known as a "synthetic environment." Virtual reality uses computers to immerse one inside a three-dimensional program rather than simulate it in two-dimensions on a monitor (Lewis 14). Utilizing the concept of virtual reality, the computer engineer integrates video technology, high resolution image-processing, and sensor
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showed last 75 words of 919 total
virtue of virtual reality?" The Detroit News. 5 Oct. 1996: OPINIONS 1-2.
Fenly, Leigh. "Computer technology can virtually wipe out phobias." The San Diego Union-Tribune. 14 Aug. 1996, UNION-TRIBUNE 1,7,8 ed.: LIFESTYLES E-1.
Lewis, Ricki. "Virtual Reality Piques Life Scientists' Interest, Despite Obstacles." The Scientist. 12 Jun. 1995: 14.
Moeller, Michael., and Lisa Nadile. "Virtual reality takes next step with Moving Worlds." PC Week. 4 Mar. 1996: 1-2.
Robst, Paul. "Putting More REAL in Virtual REALity (vRml)." Ziff-Davis Interactive. 23 Jan. 1995: 1-4.
Sheridan, Dennis. "Cyberspace." PC World Communications. 19 March 1993: 1-2.
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